Skills

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Skills are the unique abilities that each one of the Classes can use in Hordes.io.

Some skills are available from the start:

  • Warrior rend.jpg Deep Cut
  • Mage icebolt.jpg Ice Bolt
  • Shaman heal.jpg Healing ritual
  • Shaman decay.jpg Decay
  • Archer pierce.jpg Piercing Shot

To use any other skills, players must first unlock them with Coin.png Gold. Skills can also be unlocked/upgraded with gold to increase their potency. Dying will not reset your skills.

Unlocking a skill costs 8 Coin.png. Upgrading a skill costs more depending of their current level:

Skill Level Upgrade Cost Char. Level Required
Locked Coin.png /
Level 1 51 Coin.png /
Level 2 171 Coin.png /
Level 3 419 Coin.png /
Level 4 858 Coin.png /
Level 5 1564 Coin.png 4
Level 6 2622 Coin.png 8
Level 7 4129 Coin.png 12
Level 8 6190 Coin.png 16
Level 9 8921 Coin.png 20
Level 10 12499 Coin.png 24
Level 11 16907 Coin.png 28
Level 12 22442 Coin.png 32
Level 13 29205 Coin.png 36
Level 14 37361 Coin.png 40
Level 15 47081 Coin.png 44
Level 16 58544 Coin.png 48
Level 17 71940 Coin.png 52
Level 18 87467 Coin.png 56
Level 19 105331 Coin.png 60
Level 20 125747 Coin.png 64
Level 21 148937 Coin.png 68
Level 22 175133 Coin.png 72
Level 23 204575 Coin.png 76
Level 24 237507 Coin.png 80
Level 25 274188 Coin.png 84
Level 26 314881 Coin.png 88
Level 27 359857 Coin.png 92
Level 28 409395 Coin.png 96
Level 29 463783 Coin.png 100
Level 30 523315 Coin.png 104


Some skills can be toggled without auto-selecting a target such as the warrior's Whirlwind skill. When toggling single target skill without a objective, the skill will auto lock to the closest valid target. In the case of a buff, when not selected on an ally, it will automatically target you.

Using a skill will trigger a global cooldown (1 sec.) during which you can't use other skills.

Skill types[edit | edit source]

There are different categories of skills:

  • Direct Damage: A skill that causes an enemy target to receive damage once, immediately.
  • Damage over Time: A skill that causes an enemy target to receive damage over a period of time, in contrast to direct damage. Also known as DoT.
  • Heal: A skill that restores your health or an ally target's health either directly or over time.
  • Buffs: A skill that increases a statistic of a friendly target or yourself for a duration, e.g. faster movement speed.
  • Debuffs: A skill that decreases a statistic of an enemy target for a duration, e.g. reduced armor.