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An Experience Point (also known as Experience, Exp or XP) is the unit of measurement used in Hordes.io's level system. Each next level requires fixed amount of experience points.

Experience RequiredEdit

Character Level Experience Required Character Level Experience Required
Level 1 45 Level 51 1,452,514
Level 2 45 Level 52 1,626,816
Level 3 72 Level 53 1,822,033
Level 4 122 Level 54 2,040,677
Level 5 220 Level 55 2,285,559
Level 6 375 Level 56 2,536,970
Level 7 599 Level 57 2,816,037
Level 8 899 Level 58 3,125,801
Level 9 1,258 Level 59 3,469,639
Level 10 1,636 Level 60 3,851,299
Level 11 1,963 Level 61 4,274,942
Level 12 2,356 Level 62 4,745,186
Level 13 2,827 Level 63 5,267,156
Level 14 3,392 Level 64 5,846,543
Level 15 4,071 Level 65 6,489,663
Level 16 4,885 Level 66 7,203,526
Level 17 5,862 Level 67 7,923,879
Level 18 7,035 Level 68 8,716,267
Level 19 8,441 Level 69 9,587,893
Level 20 10,130 Level 70 10,546,683
Level 21 12,156 Level 71 11,601,351
Level 22 14,587 Level 72 12,761,486
Level 23 17,504 Level 73 14,037,635
Level 24 21,005 Level 74 15,441,398
Level 25 25,206 Level 75 16,985,538
Level 26 30,247 Level 76 18,684,092
Level 27 36,297 Level 77 20,552,501
Level 28 43,556 Level 78 22,607,751
Level 29 52,267 Level 79 24,868,526
Level 30 62,721 Level 80 27,355,379
Level 31 75,265 Level 81 30,090,916
Level 32 90,318 Level 82 33,100,008
Level 33 108,381 Level 83 36,410,009
Level 34 130,057 Level 84 40,051,010
Level 35 156,069 Level 85 44,056,111
Level 36 187,283 Level 86 48,461,722
Level 37 224,739 Level 87 53,307,894
Level 38 269,687 Level 88 58,638,683
Level 39 323,625 Level 89 64,502,552
Level 40 372,168 Level 90 70,952,807
Level 41 427,994 Level 91 85,143,368
Level 42 492,193 Level 92 102,172,042
Level 43 556,178 Level 93 122,606,450
Level 44 628,481 Level 94 147,127,741
Level 45 710,183 Level 95 176,553,289
Level 46 802,507 Level 96 211,863,946
Level 47 906,833 Level 97 254,236,736
Level 48 1,024,721 Level 98 305,084,083
Level 49 1,157,935 Level 99 366,100,899
Level 50 1,296,887 - -

Graph    

The Experience required for levels 91-99 use a different, more extreme, exponential scaling. The second graph shows the more reasonable curve of the initial scaling, with the final 9 level removed.


GainEdit

Experience can be gained by killing:

LossEdit

Experience can be lost if player is killed by a monster or an enemy player, and upon using the "/respawn" commamd.