We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: TBD -- Update: Fri 10/20 11pm UTC - We have encountered some unexpected issues. Our staff is working around the clock to complete this process as quickly as possible. Thank you for your patience.
🖊️ This page needs to be expanded. You can help this wiki by expanding more pages. 🖊️
There are two Factions in Hordes.io: Vanguard and Bloodlust, sometimes called team Blue and Red with newbies.
Players from opposite factions will be hostile to each other (however, players with extreme levels to each other cannot fight; therefore level 35's cannot kill level 10's, yet can be pummeled by level 40's). Defeating enemy players and monsters grants Gold and Fame. Each faction has a boss (Vanguard's boss is called King, Bloodlust's is called Leader), a large mob with high damage, health, exp and gold when killed, that can be defeated as well two smaller mobs (called Wardens) around it, guarding the local spawnpoint. Each faction controls two different areas, one where the bosses are located and another separate area that is guarded by other Wardens (equally as powerful as the ones guarding the King / Leader.
There are global leaderboards that feature the best performing players of both factions regardless of server. Bloodlust players are shown in a red color while Vanguard players are displayed as blue. They may also show their Classes, Level, and amount of Fame! It's best to check their player profile to see what you're up against when you encounter these tough people.
Advantages and Disadvantages for Factions[edit | edit source]
This Faction has lots of land, letting them own the Outer Area, Redfield, and various other Vanguard - exclusive Farming spots. They also have much more OP clans (such as the ever-growing GLA), ruthlessly slaying the Bloodlusts wherever they go. They usually dominate the leaderboard in the game.
They also have many, many disadvantages in the game. They cannot rule either the Climbable Mountain Range (only climbable for experienced players, no need to be a Mage), or the Purplefield (purple-terrain Farming spot for growing players). They also cannot really cut down the masses of Monsters as well as the Bloodlust, because they are busily going about the servers asking for clan members and/or scouring for fight-able Bloodlusts to slay. They hay also have too much Shamans and Warriors, that cannot survive too well compared to Bloodlust's many more Mages and Archers.
This Faction has the best yet rarely used farming spot - the Purplefield...making those few players that know the map well get so much so fast! The Bloodlust also have the Climbable Mountain Range, a great view as a reward for a hard 1st climb! They can also cut down the wild Monster population much, much faster than the Vanguard, because of their many Mages and Archers, with much more agility and survivability than the Warriors and the Shamans.
They also have disadvantages. They own less land, yet they still might trickle into the Vanguard's Outer Area, Redfield, and other farming spots. They can be constantly killed by the annoying OP Vanguard clans that possibly hacked and made themselves level 30 on the first day...and possibly hacking to get either more unearned fame, gold, and experience. The Bloodlusts are in a pummeling from those clans.
All was going good, monsters were getting killed. But then suddenly, the Bloodlust was made. War broke out between the Bloodlusts and the Vanguards. The Vanguards were astonished to see that the Bloodlusts also had people from around and managed to "be even" with the Vanguard.