Hordes.io alpha 6
In order to prevent snowballing of one faction, instead of losing one level on death, you will now lose your current exp progress of that level.
If the person killing you is 6 levels higher than you, you will not lose any exp.
Mobs can now climb hills, as a temporary wall abuse fix.
Fixed bug that allowed you to climb walls by walking backwards.
Anyone stepping over the bounds of the map will be killed.
Added spam filter.
Increased aggro distance of wardens from 32 to 45.
Increased the kings power and aggro behavior.
The king now rewards 5000 fame, 10000 gold and 100000 exp.
Fixed a netcode bug that generated a lot of traffic.
Updated description to mage iceblock.
Fixed mage frostcall range bug, changed max range to 35.
Frostcall first tick now is instant.
Increased radius of frostcall by 30%.
Decreased frostcall cast time from 1.3s to 1.0s.
Lowered cooldown of frostcall from 12 to 8 seconds.
Lowered base damage of frostcall from 25+AP10 to 25+AP5.
Changed scale damage of frostcall from 1.5+0.5AP to 1.1+0.6AP.
Increased aoe range of icebolt by 30%.
Lowered damage of icebolt by 30%.
Increased cooldown of iceblock from 12s to 18s.
Lowered iceblock healing from (8 + 3Ap)% per tick to (3.5 + 4Ap)%.
Lowered scale damage of Deep Cut from 1.3+0.6AP to 0.5+0.4AP.
Increased base damage of Deep Cut from 8 to 25.
Increased base bleed damage of Deep Cut from 7 to 10.
Increased bleed damage scaling of Deep Cut from 0.1+AP0.08 to 0.2+AP0.1.
Lowered movement slow of warriors Deep cut from 50% to 35%.
Changed scale damage of Whirlwind from 0.5+AP0.3 to 0.3+AP0.6.
Increased base damage of Whirlwind from 10 to 17.
Increased taunt cooldown from 15s to 20s.
Increased taunt regenration from (5+2.5AP)MissingHp per second to (4+1.8AP)MissingHp.
Increased cooldown of charge from 6 to 9 seconds.