Shaman

From Hordes.io Wiki
Jump to: navigation, search
Class Shaman.png
Front POV
Player's POV

Shaman is one of the four playable classes in Hordes.io!

The Shaman's role is to support the group by healing the Tank and offering offensive Buffs or crippling Debuffs.

Stats[edit | edit source]

  • Max power is 80-113
  • Average weapon max progression: +3.5 min, +5 max
  • Max defence is 566
  • Max hp is 610
  • Max hp Regen is 23.5/s
  • Max mp Regen is 34.6/s
  • Max move speed is 9.7

Skills[edit | edit source]

Shaman decay.jpg Decay Lv. 1 (Max. : Lv. 5)[edit | edit source]

  • Magic attack every 1.5s
  • Cost: 4 MP (+3 MP per level)
  • 1s Cast time
  • 3s Cooldown
  • 25m range on Enemy
  • 23 DMG (+10 DMG per level)

Effect: Curse your enemy with a spell of decay, dealing initial damage and additional damage over time.

Buff on cast

  • 12s Duration
  • Stacks refresh duration
  • +23 % Movement Spd. Reduction

Shaman Revitalize.jpg Revitalize Lv. 1 (Max. : Lv. 5)[edit | edit source]

  • Heal every 1.0s
  • Cost: 6 MP (+3 MP per level)
  • 1.8s Cast time
  • 25m range on Allies
  • 9.3 Heal (+1.5 Heal per level)

Effect: Heal a friendly target over a short duration, stacking up to 3 times while also increasing the power of your Mend.

Stackable buff on cast

  • 12s Duration
  • Stacks refresh duration
  • At 1 stacks:
  • Empower Mend by 30%
  • Empower Revitalize by 0%

Shaman Summon.jpg Summon Lv. 1 (Max. : Lv. 1)[edit | edit source]

  • Cost: 25 MP
  • 5s Cast time
  • 120s Cooldown
  • Requires no target

Effect: Summon your party members, allowing them to instantly teleport towards you.

Shaman Mimir's Well.jpg Mimir's Well Lv. 1[edit | edit source]

  • Cost: none
  • 120s Cooldown
  • Self cast

Effect: You and your party members generate extra mana passively.

Buff on cast

  • 60s Duration
  • +1.5 MP Reg./5s
  • All party members within 30m

Shaman Mend.jpg Mend Lv. 1[edit | edit source]

  • Heal on cast
  • Cost: 5 MP
  • 8s Cooldown
  • 25m range on Allies
  • 33 Heal

Effect: Heal a friendly target. Amount is increased for each stack of Revitalize.

Shaman Spirit Animal.jpg Spirit Animal Lv. 1[edit | edit source]

  • Cost: 5 MP
  • 30s Cool down
  • Self cast

Effect: Turn into your spirit animal for additional movement speed, removing all movement impairing effects active at the point of the transformation. All spell casting will cancel this effect.

Buff on cast

  • 20s Duration
  • +45 Move Spd.

Shaman Canine Howl.jpg Canine Howl Lv. 1[edit | edit source]

  • Cost: 4 MP
  • 60s Cooldown
  • Self cast

Effect: You and your entire party enrages with haste, causing you to attack faster.

Buff on cast

  • 15s Duration
  • +16.0% Haste
  • All party members within 30m

Shaman Agonize.jpg Agonize Lv. 1[edit | edit source]

  • Cost: 10 MP
  • 2.5s Cast time
  • 40s Cooldown
  • 25m range on Enemy

Effect: Turns your target into a zombie, interrupting all spellcasting and slowing movement for the duration.

Buff on cast

  • 4s Duration
  • +37 % Movement Spd. Reduction

Shaman Healing Totem.jpg Healing Totem Lv. 1[edit | edit source]

  • Ranged missile on cast
  • Cost: 18 MP
  • 2s Cast time
  • 60s Cooldown
  • 25m range Requires no target
  • 7.0 Heal
  • All party members within 10m

Effect: Place a totem on the ground healing your entire party.

Equipment[edit | edit source]

  • Hammer - Improves Damage and MP Regeneration
  • Armlets - Improves Defense, HP, MP and MP Regeneration
  • Armor - Improves Defense, HP and HP Regeneration
  • Bag - Improves extra Inventory Slots
  • Boots - Improves Defense, HP and Move Speed
  • Gloves - Improves Defense, HP and Critical Chance
  • Ring - Improves HP Regeneration and MP Regeneration
  • Amulet - Improves HP Regeneration and MP Regeneration
  • Totem - Improves HP Regeneration and MP Regeneration

Pros and Cons[edit | edit source]

Pros:

  • Hard to kill due to 2 heals.
  • Hard to kill 1 v 1.
  • Can keep the enemy slowed until you stop decaying them for a while. Good chaser.
  • Very useful in parties (clans), as you can heal teammates.

Cons:

  • Your toughness is a result of your powerful heals. If you are struck by Poison, then focused high burst damage from multiple enemies can quickly kill you.
  • You need to be standing still to cast your main healing ability, making it hard to heal when running away.

Farming/Grinding Strategies[edit | edit source]

Shamans are best at grinding experience when with a party but when solo the best way to grind is to cast decay over multiple enemies and kite them in a circle, as long as you don't fight ranged enemies, you can farm experience without taking damage thanks to the slow from decay.