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Warrior

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Class Warrior.png
Front POV
Player's POV

Warrior is one of the four playable classes in Hordes.io.

Warriors are built to tank more monsters than any other class by having high defense through equipment (Shields) and strong defensive buffs.

Stats[edit | edit source]

Note: These stats could be outdated since open-beta.

  • Max power is 83-126
  • Average weapon max progression: +4 min, +6 max
  • Max defence is 566
  • Max hp is 610
  • Max hp Regen is 23.5/s
  • Max mp Regen is 28.7/s
  • Max move speed is 9.7

Skills[edit | edit source]

Warrior Armor Reinforcement.jpg Armor Reinforcement Lv. 1[edit | edit source]

Effect: Passively increase your Defense.

Buff permanently

  • +60 Defense
  • +400 % Increased Aggro Generation

Warrior Slash.jpg Slash Lv. 1[edit | edit source]

Melee attack on cast

  • Cost: 2 MP
  • 1s Cooldown
  • 1m range on Enemy
  • 64.5 DMG

Effect: Slash your enemy, striking with extra force. Heals you for 10% of the damage done.

Warrior Crescent Swipe.jpg Crescent Swipe Lv. 1[edit | edit source]

Melee attack on cast

  • Cost: 4 MP
  • 6s Cooldown
  • Requires no target
  • 58.5 DMG
  • All enemies within 5m

Effect: Swiftly swing your sword around you, damaging enemies within a radius

Warrior Bulwark.jpg Bulwark Lv. 1[edit | edit source]

  • Cost: 5 MP
  • 35s Cooldown
  • Self cast

Effect: Increase your block chance, while raising your damage for each successful block.

Buff on cast

  • 10s Duration
  • +34.0% Block
  • Stackable buff on block
  • 10s Duration
  • Stacks refresh duration
  • At 1 stacks:

(Press shift to toggle)

  • +4 % Increased Dmg.

Warrior Taunt.jpg Taunt Lv. 1[edit | edit source]

  • Cost: 4 MP
  • 15s Cooldown
  • Requires no target
  • 300 aggro generation

Effect: Taunt surrounding enemies, forcing them to target and move towards you for a brief moment. Interrupts spell casts and resets aggro for all monsters. Buff on cast

  • 0.8s Duration
  • All enemies within 15m

Warrior Centrifugal Laceration.jpg Centrifugal Laceration Lv. 1[edit | edit source]

Effect: Your Crescent Swipe lacerates enemies, causing them to bleed for additional Damage.

Buff permanently

  • 125% as additional damage over 10 seconds

Warrior charge.jpg Charge Lv. 1[edit | edit source]

  • Cost: 8 MP
  • 15s Cooldown
  • 25m range on Enemy
  • 0.9s stunned at min range
  • 2.9s stunned at max range

Effect: Charge towards your target while also stunning it. Stun duration increases with charge distance.

Warrior Crusader's Courage.jpg Crusader's Courage Lv. 1[edit | edit source]

  • Cost: 8 MP
  • 150s Cooldown
  • Self cast

Effect: You and your party members gain additional Defense.

Buff on cast

  • 300s Duration
  • +15 Defense
  • All party members within 30m

Warrior Unholy Warcry.jpg Unholy Warcry Lv. 1[edit | edit source]

  • Cost: 8 MP
  • 150s Cooldown
  • Self cast

Effect: You and your party members deal additional Damage.

Buff on cast

  • 300s Duration
  • +3 Min Dmg.
  • +4 Max Dmg.
  • All party members within 30m

Warrior Colossal Reconstruction.jpg Colossal Reconstruction Lv. 1[edit | edit source]

  • Heal on block
  • Cost: 8 MP
  • 25s Cooldown
  • Self cast
  • 15 Heal

Effect: While active you are healed each time you block an attack.

Buff on cast

  • 10s Duration


You can use the homepage link to swtich between levels 1 - 6 https://hordes.io/info/skills

Equipment[edit | edit source]

  • Sword - Improves Damage and Critical Chance
  • Shield - Improves Defense, HP and HP Regeneration
  • Chest - Improves Defense, HP and HP Regeneration
  • Armlets - Improves Defense, HP, MP and MP Regeneration
  • Gloves - Improves Defense, HP and Critical Chance
  • Boots - Improves Defense, HP and Move Speed
  • Ring - Improves HP Regeneration and MP Regeneration
  • Gem - Not in game yet
  • Bag - Improves extra Inventory Slots

Pros and cons[edit | edit source]

Pros:

  • Very hard to kill due to more damage resistance and hit points than other classes and a strong heal. Very good tank, especially alongside a Shaman.
  • Has the highest possible defense and hp stats, of 566 and 610, respectively (not counting GMs)
  • Very dangerous and hard/impossible to kill 1 vs. 1 combat.
  • Has a slow (deep cut) + a brief stun (charge).
  • Can deal devastating damage in a very short time with whirlwind.
  • Taunt glitch is being found.

Cons:

  • Can only deal damage in melee range.
    • This makes it very hard to get fame, as it is hard to kill other players without dying yourself. Unless you can use charge well.
  • Even though you have slow + stun, it can be difficult to keep other players in melee range so you can keep doing damage to them. Performing a successful whirlwind is not easy.
  • You don't have a real escape skill (even though charge can be used as such).
  • If outnumbered (even by lower level players), you can easily be killed while not being able to do much damage to anyone. Unless you use whirlwind well.